Pokémon Pokopia can be described as a pocket monster-themed take on Animal Crossing with a hint of Stardew Valley thrown in for good measure. And if you’re like me, that alone is probably enough to sell you on the game. However, after getting a chance to play a preview of it for around half an hour, it became immediately clear that the game’s coziness levels are off the charts, but it also offers some fun twists on the genre.
Co-developed by The Pokémon Company, GAME FREAK and KOEI TECMO, instead of playing as a generic trainer, you take control of a lonely Ditto who wakes up in a cave only to be greeted by Professor Tangrowth, the last surviving inhabitant of what used to be a bustling town. While the professor might look like an extra-large version of the original pokémon with glasses, its role is to guide you as you rebuild and hopefully repopulate the surrounding area.

One of the best things about Pokopia is actually being able to talk to the other ‘mons. (Nintendo)
As a Ditto, you naturally have the ability to transform into other Pokémon, though the process is sort of incomplete, meaning you can only learn one skill from the monsters you befriend instead of their entire moveset like in the mainline games. This is where the first twist on the traditional life sim comes in. Instead of crafting them or earning money to buy tools, you can transform into other Pokémon (like Lapras or Dragonite) to use their abilities to traverse obstacles or shape the world around you. For example, turning into a Squirtle lets you shoot a water gun that will revitalize dry patches or thirsty plants, while transforming into a Scyther lets you slice through objects similar to the HM Cut.
From there, you can use these skills to do things like create clusters of shrubs that will serve as homes for other Pokémon, allowing you to entice fellow creatures to return to the once desolate landscape. Another twist I really appreciate is that after appearing, new monsters will give you quests or just hang out. They will even talk and respond, and I don’t mean like the 8-bit cries from other Pokémon games. They speak in full sentences, which is a wonderful departure from previous titles that really gives you the feeling that you’re making friends and rebuilding a community instead of just being on a crusade to catch them all.
The Stardew Valley part of the equation comes into play after you leave the first tutorial area and you come upon an abandoned Pokémon Center that’s in dire need of a renovation. You can do things like collect materials and do more quests to clean up the area to eventually turn the building in the heart of the town. Unfortunately, that’s where my preview ended, aside from quickly hopping into a multiplayer session where I was able to see a much more developed village, complete with multiple buildings, roads and benches. You know, all the sorts of things you used to furnish and decorate your island with in Animal Crossing.
This gave me a nice glimpse at just how many things you can build in Pokopia and how easy it is to visit other people’s towns. However, it didn’t answer some of my bigger questions about the game, like what’s the deal with Peakychu and Mosslax, whom we’ve seen before in previous trailers. Are they just one-off versions of existing ‘mons with unusual typings (i.e. ghost and grass) only for this game, or are they going to be a bigger part of the Pokémon world going forward? Perhaps more importantly, it was hard to tell if there will be any sort of PVE content like The Mines or Skull Cavern in Stardew Valley. I’m really hoping there is because it seems like Ditto’s abilities could translate quite seamlessly to spelunking or battling your way through dungeons in search of rare items or building materials.

I love how derpy Ditto looks when it transforms into other Pokémon. (Nintendo)
That said, just being able to build a community of friendly monsters while injecting life back into a forgotten town has good vibes radiating from every corner. So if you need a super cozy game to keep you busy this winter/spring, Pokémon Pokopia is shaping up to be the digital version of a fluffy blanket and a cup of hot chocolate filled to the brim with all of your favorite ‘mons.
Pokémon Pokopia is available for pre-order now, with official sales slated for March 5.















